My main focus is working on my PhD project tentatively titled “The Impact of Nostalgia on Videogame Form” at the University of Plymouth with Transtechnology Research.
The aim of my project is to highlight the impact of nostalgia (positive and negative) as a strategic response to the ongoing advancement of videogames. Whilst videogames for much of its existence has been technologically driven, during the past decade (2005-2015) it was no longer the key motivator it once was. The impact of technological innovations still play an important role in the medium, but the extent of this moving forward is unclear. The disruption that I have identified and am unpacking with my research is the role that nostalgia is having upon the videogames medium, wider industry, and the subsequent influence upon the evolution of videogame form.
The intended benefit of this project is to provide justification of looking back towards the mediums past, but also outlining the benefits of utilising the medium to reflect upon the past and use it as a tool to inform future generations.
My Undergraduate Degree from City, University of London was in International Politics and my Masters in War Studies from King’s College London were influential in my decision to research videogames further. Having used opportunities to study the impact of media and technology on politics and warfare, as well the relationship between conflict and videogames, I can now concentrate on understanding how videogames can continue to grow as it tries to understand its past and reflects upon it as it remediates it into the present.